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  • Original Author: Maxis
Update for SimCity 4 Rush Hour / Deluxe (S Update for SimCity 4 Rush Hour / Deluxe (SKU1)

This update is required for custom content including the Network Addon Mod.

If you purchased this game in the following regions, this patch is the correct one:

  • North America (excluding Mexico)
  • Australia and New Zealand
  • India
  • Pakistan
  • South Africa

Upon installation, your game will be updated to Version 1.1.638.0 from where the Nightlights Update can then be applied.

NOTE: You only need to install this patch if you still use a CD-ROM version of SimCity 4. If you own a digital copy of SimCity 4 purchased from Steam or any other digital storefront, you do not need to install this patch.

Performance Improvements
  • Adjusted foam spray effect for firefighters fighting toxic spills.
  • Addressed issues related to U-Drive it mode while volcano disaster is active.
  • Fix for random issues that may arise when dragging a diagonal power line across zones in specific manner that creates a connected orphan pole in a segment.
  • Renderer updates to avoid memory corruption when model instance has an invalid position.
  • Updates to paths to improve clipper that was transforming stop points into single-point paths.
  • Video card improvements for the following: Intel i830/845/865: Fixed graphics rules to allow hardware and to disable color cursor.
  • Addressed issues related to burning tree stump.
  • Fix for airplane sometimes taxiing above the airfield.
  • Implemented safety code for query.
  • Fix for relatively obscure problems that occur when moving vans are created on a tile with a complex paths.
  • Implemented a general-purpose fix for any remaining yet-to-be-discovered cases of a bad orientation vector.
  • Fix for issue where networks loaded from a saved city would not properly re-initialize their connection bitmap.
  • Updated Localized strings.
  • Updates for My Sim messaging. The issues would arise when moving a My Sim out of a city at just the right time.
  • Fix for reported location of sky diving mission.
  • Fix for query incorrectly reporting trip length after abandonment.
  • Fix for incorrectly reported commute time during inter-city travel.
  • Path fixes for various networks and intersections.
  • Texture fixes for several one-way/avenue intersections.
  • Fix for several network intersection resolves.
  • Improved usage of parking lots and transit stations.
  • Improved synching of foundation vs. building height.
  • Improved variety of industry building development.
  • Fix for intercity commute where bus traffic was periodically being treated as car traffic.
  • Fix for being able to drop highway ramps over buildings.
  • Adjusted toll booth capacities for 2-tile wide toll booths.
  • Fix for prevention of pedestrians from using neighbor connections.
  • Fix for elevated train volume not being reported in the traffic volume graph.
  • Fix for commercial traffic and road noise map calculations to accommodate multi-tile morning and evening commutes.
  • Added left turn lanes to avenue/highway overpass onramps.
  • Fix for priorities of props and textures in lot templates used in city detail.
  • Fix for variety of path bugs related to roads, rails, highways, avenues and elevated rail.
Created 2023-07-29T05:06:59-07:00
Changed 2023-07-29T05:07:39-07:00
Version 1.1.638.0
Size 16.5 MB
Created by Daniel (SA)
Changed by Daniel (SA)
Downloads 331
License EA Tools End-User License AgreementTooltip