Started by Haljackey, January 23, 2009, 10:33:13 AM
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Quote from: Koenieboy997 on October 13, 2011, 05:08:30 AMHey Haljacky,I've got (another) question, this time about those slope mods. In the parclo A-4 intersection, do you also make the slopes of the 'leaves' with the BTM slope mod? So do you first imitate the rhw curve with BTM, and then create the road over it? Or do you also use another slope mod?
Quote from: thornyjohny on October 14, 2011, 01:26:10 AMGuys, I really need help. Just look at this.As you can see, I need a 5-way interchange.All ideas and help is appreciated.
Quote from: Elydion on October 14, 2011, 05:12:34 AMI posted a 5-way rhw interchange in the Show your intersections thread. I believe it is on page 123 you might want to take a look at it.It's really big, but maybe it'll give you some ideas
Quote from: jdenm8 on November 02, 2011, 07:40:46 AMThe FAD puzzle pieces are to be used as any other puzzle piece. They are a self-contained intersection (No draggable component, they do NOT use WaveRIDE) and must be:A. Placed on existing Avenue.B. Have Avenue Type A TuLEPs connected to the inside (The side that points toward the motorway, it's the same for RHD and LHD) WITH THE EXCEPTION of the piece with only Incoming FARHW.C. Have FARHW-4 puzzle pieces placed on whatever sides it leaves from.
Quote from: Lach77 on November 03, 2011, 02:27:54 AMThanks - are you able to provide a picture of this functional intersection?. I'm not quite sure what you mean by WaveRIDE
Quote from: apeguy on November 04, 2011, 02:34:24 PMI added a couple of extra ramps, so that no traffic crosses the road, while only making the junction slightly wider and somewhat longer. I'm not sure you can even call it a parclo anymore now that it has 4 loop ramps.
Quote from: GDO29Anagram on November 04, 2011, 03:04:59 PMIf it has four loops, it turns into a Cloverleaf. However, yours eliminates the weaving problem on just the major highway.So how does one set up a cloverleaf so that it eliminates the weaving problem entirely for both highways? And would you still need a cloverleaf if the weaving problem is already that serious?
Quote from: GDO29Anagram on November 04, 2011, 03:04:59 PMSo how does one set up a cloverleaf so that it eliminates the weaving problem entirely for both highways? And would you still need a cloverleaf if the weaving problem is already that serious?
Quote from: Tarkus on October 28, 2011, 11:39:56 PMThey're under Avenue/RHW Interfaces button on the Roads menu--same button as Avenue-over-RHW pieces, the Diverging Diamond and FlexSPUI.-Alex
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