Started by snorrelli, May 03, 2007, 08:53:49 PM
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Quote from: RippleJet on September 03, 2010, 11:42:04 AMFrank, I cannot access that file... your link only takes me to FileDen's homepage...I wonder if you've set that file to be private only?
Quote from: sedator on September 03, 2010, 06:40:08 PMBoth pics came from quick test cities, some of the larger cities I had going before I nuked everything had more problems than these pics show.
Quote from: sedator on September 03, 2010, 06:40:08 PMNone of my graphic settings are on low all medium to high and hardware rendering. I don't have a great system by any means but I can get detail it just runs slow.
Quote from: sedator on September 03, 2010, 06:40:08 PMThe first pic is with no updates applied and no plug-ins in either the C:/Program folder, or the simcity my doc folder. This shows what the lots should look like, I get the fences, driveways, cars and so on.The second pic is with no updates and my original plug-in folder in place. As you can see I am starting to loose stuff from the lots.I don't know if I have another Issue or what but a lot of what I seen in my cities looked like what a lot of the pics in this topic have looked like.
Quote from: cogeo on October 12, 2010, 09:53:41 AMFinally, do we have a list with all props (download link incl) causing the prop pox?I have heard of an umbrella, and some simcity props modded in a plugin by PEG, but which ones exactly?
Quote from: bap on February 24, 2009, 08:53:46 AMPEG_OWW2_BDK_RESOURCE.DAT
Quote from: bap on February 24, 2009, 08:53:46 AMitems 11, 12, 13 and 14 (exemplar names R1x1x2_BeachChair_29B2, R1x1x3_PatioChair_290D, R1x2x2_Recliner_2911, and R2x3x2_$$Beachumbrella_2900)
Quote from: FrankU on October 12, 2010, 10:19:18 PMThere must be more.
Quote from: FrankU on October 12, 2010, 10:19:18 PMBut these are the four that are identified. There must be more.At least: I do have prop pox, but the identified prop pack is not in my plugins and never was.
Quote from: RippleJet on October 12, 2010, 11:46:44 AMbap listed all four of them in his thread:
Quote from: Lowkee33 on October 13, 2010, 01:14:17 PMMaybe this solution would not work for a Post-Prop-Pox city, but what if an overriding mod was made that turned those specific props back to vanilla maxis?
Quote from: bap on February 24, 2009, 08:53:46 AMHowever, at the time of writing there is no way to restore an infected city. I am afraid it would not be possible to restore poxed cities. It seems once the sc4 city file is corrupted, there is no way back.
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