Started by snorrelli, May 03, 2007, 08:53:49 PM
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Quote from: snorrelli on January 04, 2008, 01:02:58 AMIs there some kind of critical threshold on the size of that subfile that, if exceeded, causes the game to throw it out?
Quote from: Swesim on January 04, 2008, 12:34:23 PMAs a bonuspic the strange deconstructivist mall I was talking about:
Quote from: snorrelli on January 05, 2008, 04:07:13 AMWhoa, Swesim... Congratulations! You may be the first person to ever cure the Prop Pox! I don't know what eliminating the duplicates does to fix it though... Could the Pox be a result of repeatedly reading the same file, or is it a result of "prop overload" and you reduced the total number of props by removing duplicate files? Then again, it could be some other conflict...I wonder what the size of that subfile (0x2977aa47) is now that the problem is fixed?
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