Started by null45, June 05, 2009, 09:29:16 PM
0 Members and 2 Guests are viewing this topic.
Quote from: Akallan on October 22, 2017, 01:18:13 PMHello eggman, thank for your replies. The problem is not the small images, the problem is that the texture is not an overlay. I want to create overlays to be able to put the basic texture that we want below my roads.
Quote from: mgb204 on October 22, 2017, 02:25:19 PMBut the problem you have is really simple, you have an Alpha channel as a separate file, which this application can not read. So it sees the main PNG texture, which is filled with black and thinks (because no pixels are transparent) that you want to make a Base Texture. What you must do is remove this black part and save the PNG with transparency instead, a separate Alpha texture is not needed here.
Quote from: null45 on October 22, 2017, 04:46:50 PMIn the example above the renaming the alpha channel from 0xF8DC4004-a0 to 0xF8DC4004_a would allow PNG to FSH Batch to read it.
Quote from: Kitsune on October 23, 2017, 04:17:11 PMHow many files can I put in at once ? I ask because it keeps duplicating the id's, assigning x id to all zoom 4, y id to all zoom 5s etc when I put in multiple files. I have F8CC0010,F8CC002F in the instant range - a larger range I find just makes it pick random ids.
Page created in 0.046 seconds with 21 queries.